I have decided to start a blog, partly out of impulse and boredom, but also for other reasons. For one, I would like to keep track of my growth as an artist, and this would mean chronicling my sources of inspiration and reference material. Secondly, I would like to share my knowledge with others, since the more people know about new media art, which is what I do, the better it is for me and the new media art scene.
What is new media art you might ask. A very good question. New media art is still being defined, and hence its definition is still forgivably somewhat amorphous, but I shall attempt to give my two cents worth.
New media art is a very new kind of art, the art that is happening now rather than in the past. It is the kind of art that the Information Age has empowered and given birth to, as artists use open source software and hobbyist kits to create their own artworks, and form virtual communities online to share their knowledge and works.
New media art usually involves some kind of audience interaction, and this is what my discipline is about. In our everyday lives, we always interact with technology through some kind of interface, the most commonly known ones being the keyboard, mouse and screen. But there are many other kinds of possible interactions using sensors, electronics and other media. New media art can incorporate elements of fine arts or performance arts, and usually involve multiple skill sets and collaboration between different groups of people.
If you are still scratching your head over the definition of new media art, please refer to my essays where I give a more elaborate explanation. Okay! With that definition safely out of the way (I hope), I shall kick off this blog with a beautiful short animation.
A realization of a collaboration between Salvador Dali and Walt Disney which began 58 years ago but never completed. The short animation speaks of impossible love, a fantastical imagination and conjures endless metaphors and stories in my head. Salvador Dali’s art and sculptures often evoke the theme of time, his famous image of the melting clock coming to mind. This short film follows his art style faithfully, speaking to the innermost recesses of our subconscious mind, since the subconscious is also his source of inspiration. Simply beautiful.
Playing computer games makes kids smarter? Experts answer this question “yes”.
In the friv 2 site, children are playing games, as well as mathematical games that will help their lessons alongside games. These games contribute to children’s intelligent development.
According to a new study by experts, the students who play 5 minutes before dersten are more successful. 580 students participated in the survey conducted in the United States. Children play the game called “Activate”, a mental gymnastic developed for research.
It was seen that the students who played this game for 5 minutes before the lesson had a much higher success in the examinations. Focusing and enhancing memory skills, the long-term effect of the game was also positive.
Children who played 20 minutes of play 3 times a week for 4 months were found to be more successful in reading and mathematics exams. However, experts warn parents about computer games.
Some computer games based on mathematics have significant contributions to positively affect the attitude of mathematics. Just as the antibiotic used increases with vitamins, which are catalyzed, one of the catalysts of permanent learning is games. At the point where we combine mathematics and game concepts, permanent learning is likely to have taken place. It should not be surprising that a child who has passed through middle school but still living in the multiplication table knows enough detail to surprise any computer or web application. This will bring the question “Is the problem in the student or in the system?” Although this question is not a single and concrete answer, the important thing is to be able to combine the positive aspects of both. In the United States, serious scientific research and questionnaires on this topic have been made, and some schools have already incorporated some math-based computer games into their teaching systems. They even organize regional or national competitions on these math-based games. The game “24 Game”, which has been held since 1980, has become one of the most known games based on mathematics. Later, this version of the game was made in computer versions and wider masses were achieved.
These positive examples give us clues about a new educational model that learns by doing-and-learn, and contributes to learning permanently with mathematical play. In such a system or model, one of the most important elements that help to provide a permanent and complete learning in large student groups is to enrich the content of that course. Mathematics-based computer games are among the most powerful instruments among these enrichments.
Spending too long at the computer is said to have negative effects on children’s physical and mental health.
Your children in the friv site can spend time without boredom. They can also play intelligence games on this site. Link http://friv.party/