Some cool Kinect projects

Some interesting Kinect projects.

1. flow no. 1 | Kinect Projector Dance by prince_MIO (2013)

Really cool particle flow motion and interactive graphics. There is a good synthesis between the physical movement of the dancer and the media technology. I want to do something like this someday.

2. Cubepix by Xavi’s Lab (2013)

Cubepix Demo Test – by Xavi’s Lab from Glassworks Barcelona on Vimeo.

A prototype only and I can imagine how awesome the final product would be. Using 64 cardboard boxes and motors, 8 Arduinos and 1 Kinect, and real time projection mapping, the end result looks simple but the process requires tons of brainpower. I like how complexity is hidden under an appearance of simplicity. I like the music in the video documentation as well. Reminds me of the 8 bit game music I used to play as a kid. I’m not so sure about the rationale behind the user interaction but I think it looks pretty cool as a standalone generative art kind of installation.

3. Kinect meets DJ by Colenso BBDO (2012)

Made by a creative agency for Frucor (makers of V energy drink), the installation was set up in a warehouse. This was probably made for a specific type of target audience who would buy the energy drink. It is very commercial and is a cliche use of the Kinect but I guess some would dig this.

4. Magic and Storytelling / A magical tale (with augmented reality) – Marco Tempest@TED2012

Magic and Storytelling / A magical tale (with augmented reality) – Marco Tempest@TED2012 from onformative on Vimeo.

This is absolutely delightful. This is an excellent example of augmented reality, the blending of the real virtual, what Marco calls “technological magic”. Marco Tempest is an illusionist who uses digital technology to tell stories and create tricks. I love the way he uses technology to tell a story. Very seamless use of high tech to convey the classical narrative. I also like how he puts across complex ideas and research into layman, audience-friendly terms. He is a good story-teller. The technology is very complex although it appears simple. OpenFrameworks is no easy beast to use. Brilliant.

P.S. I should go through this Physics tutorial using Processing and the Kinect someday.

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